pathfinder 2e titan mauler

dezembro 21, 2020 3:38 am Publicado por Deixe um comentário

You delight in wreaking havoc and using powerful weapons to carve through your enemies, relying on astonishing durability without needing complicated techniques or rigid training. How does the Free-Hand trait work with the Titan Mauler ability? When I saw this archetype I wanted to play it but go in a completely different direct than the massive weapons. Of course, if you think a +10 to damage while raging is powerful now, wait until they can Whirlwind after their Rage makes them giant-sized. 4.8 out of 5 stars 296. Human Barbarian (Titan Mauler) 5 Ability Scores (15 Point Buy): Str 17, Dex 13, Con 14, Int 10, Wis 12, Cha 8Feats and Powers 1 Power Attack, Furious Focus 2 Rage Power: Lesser Beast Totem 3 Extra Rage Power: Animal Fury 4 Rage Power: Reckless Abandon 5 Raging Vitality. at first, the -2 to AC didn't seem like a significant drop. Centered around dragon- and giant-killing, the titan mauler wields weapons taken from felled giants and learns the very useful trick of avoiding the reach of his massive foes. Thus, Titan mauler can wield large Shotguns (or blunderbuss) with -2 size to hit, but he lowers this with Massive Weapons ability (assuming 6 levels Barb) to -0. I literally have not run my first game yet. Titan Wrestler Feat 1. i see. I rolled a giant instinct barbarian for our first foray into PF2 and I distinctly remember the feeling dropping some 30 odd points of damage on some poor sap out the gates (the cleric had cast magic weapon on my axe) at level 1. A Giant Instinct Barbarian carries a penalty to AC from Rage and a status penalty to AC from Clumsy, for a total of a -2 penalty to AC. Cookies help us deliver our Services. I'm also really confused because compared to DnD, all the other classes seem pretty nerfed. If you need to fit in another feat at that level, you can do so without any issues. Retrieved from "https://www.dandwiki.com/w/index.php?title=Titan_Mauler_(5e_Subclass)&oldid=979911" I'm psyched about the game now! Centered around dragon- and giant-killing, the titan mauler wields weapons taken from felled giants and learns the very useful trick of avoiding the reach of his massive foes. You’ll see the following key terms in many barbarian class features. But, who picks the titan mauler archetype if they’re concerned about defense, right? you have the clumsy 1 condition because of the weapon’s unwieldy size. If you can't make either day, please suggest an alternative. And that's at level 1 (with bard support) BTW. Until around Lv4+, lots of things can crit you from full health into Dying... and also the other way around. For those, the mighty swing rage power would be a great choice once you hit level 12. 2013-05-25, 12:31 PM. Titan Mauler When it was originally published, Massive Weapons completely omitted the text which allows the Titan Mauler to use oversized two-handed weapons. You can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than you, or up to three sizes larger than you if you’re legendary in Athletics. Each base class in the Pathfinder Roleplaying Game draws upon a central idea, a basic concept representing the commonly held understanding of what a character of a certain class should be, and is designed to be useful as a foundation to the widest possible array of characters. 13.5k 2 2 gold badges 37 37 silver badges 95 95 bronze badges. Join 1000,000+ players across the world in an ongoing saga of interconnected evening-long … Remember that any given bonus or malus to AC is doubled compared to 3.5/P1e/5e since it also counts as an additional keen rating, since you crit on a +10. Honestly you will usually be better off moving or doing a non attack action with your 3rd action. I’m just providing a foundation here, as you can get all the essentials for a barbarian by level five or so. If they have updated it, it's not included on the official Paizo reference document, and I can't seem to turn up any errata documents for Ultimate Combat on the site, either. But when you did the math, Monkey Grip didn’t really make you a better damage dealer. For the titan mauler, with the ability defused over a few levels of play, it becomes a lot more appropriate right around sixth level, when wizards have been flying around in combat for an entire level. 7/16/19 9:20 PM PST Hi everyone! You can’t remove this clumsy condition or ignore its penalties by any means while wielding the weapon. If it last longer I start to get worried for my players. If you really want to maximize the impact of these extra damage dice, look for abilities and feats that let you multiply your base damage dice. Pathfinder #144: Midwives of Death is now up! 2) The size of as weapon doesn't affect how many hands can be used. Giant Insinct has highest potential of damage but comes at cost of making the character have lower AC so while your player might do massive damage if they hit, they can easily go down as well. Titan Mauler gets enlarge cast on them while raging. Except. At 5th level (right before you get what you really wanted out of the archetype), the titan mauler trades improved uncanny dodge for a rather useful ability, evade reach. Hello. Should your table be using the most recent FAQ entry on the matter, the advice contained herein will not be of use to you.Many fans of Pathfinder may remember the Monkey Grip feat from Third Edition. That seems CRAZY at level one. If party bard sings and casts magic weapon on him, the fighter crits on circa 16+ (14+ with flank) for 7d12+8 damage. And to further complicate it, Pathfinder is a much deadlier game than DnD 5e. Unfortunately, the FAQ entry makes the archetype, so far as I can tell, almost entirely pointless. The Titan Mauler ability ... weapons barbarian pathfinder-2e oversized-weapons. Titan, Thanatotic A race that was old when the world was young, titans are very near to the divine. . Nope, you're not missing anything here! The archetype’s also bound to be useful in any campaign or adventure that has a heavy focus on giants or other large creatures (who doesn’t want to pick up the frost giant’s greataxe and actually be able to use it?). A fighter with the same weapon setup is dealing 1d12+4 damage per attack, but has a +2 on attacks, so while he is only dealing 10.5 damage he is getting a +20% effective damage on it for ~12.6 damage. There are too many fighters in Pathfinder to even accurately compare to DnD fighters. (Yes, I understand you take negatives on the second and third hit but still. Author's Note: This guide was written prior to a Pathfinder FAQ entry on Massive Weapons which states that it does not allow the use of a Large two-handed weapon by a Medium character. 1) Titan Mauler lets you weild lower penalties from size. You’ll just want to make sure you have enough rounds of rage to last the entirety of the combat, and you want to also make sure you’ve got a reliable way of removing your exhaustion—perhaps a paladin best friend that takes the exhaustion mercy. Please Vote. This guide as written assumed the original Rules as Intended were to allow the use of Large weapons without qualification. The FAQ entry greatly diminishes the value of the ability, as there is essentially no reason for a Medium character to need a Large one-handed weapon, as a Medium two-handed weapon will have, in most cases, the same damage and require no special class abilities to use. 2. At 6th level, the penalty’s removed completely, allowing the titan mauler to wield a large greatsword without any additional effort. In Pathfinder they're the Titan Maulers, Titan Fighters, and any other melee specialist who looks like they're compensating for something by using a sword nearly as big as they are. If you’re this far into barbarian, though, this is probably a better ability than indomitable will (which you give up for it), so it’s probably a fair trade. A member of the bard class, for example, might be an incorrigible archaeologist, a dashing swashbuckler, or a dangerous… Instead of a feat, they gave us the titan mauler barbarian archetype (p. 30). (December 12th, 2019) Pathfinder 2e - Practical Guide to Wild Shape - Character optimization guide for Pathfinder 2e's Wild Shape class feature. Press question mark to learn the rest of the keyboard shortcuts. A Large longsword does the same damage as a Medium greatsword, and this generally holds true for every one-handed weapon: there is usually a two-handed weapon of similar nature that will do the same damage as a large version of the Medium one-handed weapon. The feature I'm concerned about is Titan Mauler. So every -1AC is a +5% to hit and a +5% to crit for a total of +10% damage taken. The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then … Hell with a fighters accuracy boost and the potential crits they could hand out they vould rival the stronger and less accurate barbs. The barbarian may lack the fighter’s sheer number of feats or the rogue’s massive pool of skills, but he makes up for that by being one of Pathfinder’s most mobile and versatile martial classes. Nor do you gain reach when you use an under-sized reach weapon in one hand. Pathfinder: Kingmaker > General Discussions > Topic Details. The "Inappropriately Sized Weapons" rule (Core Rulebook 144) says (in summary) that a creature can't wield an inappropriately-sized weapon if the size difference would increase it one or more "steps" beyond "two-handed." and this makes it usable with jotungrip. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. Pathfinder Classic. Giant Barbarian has no staying power at all, total glass cannon. Massive Weapons doesn't work the way you think it does, it does not allow you to wield oversized weapons, only reduced the penalty - and Yes, paizo has confirmed this in either a faq or an errata, can't remember which. Just remember your tactics should not be the same as in 5e. ), and you might also consider weapons with high critical modifiers, like the greataxe or the scythe. Titan Mauler (Instinct Ability) You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). Traits. If he’s the type that would have loved to dual wield greatswords at level 2, he can instead use two large-sized longswords (which have the same base damage) at no penalty. Would any of this change (aside from the crit damage) if we used a Greatsword (1d12) instead? Also combat in pf2e is basically designed around lasting ~4 rounds or so from what I remember hearing earlier. Any advice would be appreciated. As a result, the Titan Mauler actually provides little to no benefit from its signature class feature according to the FAQ. And thusly. Giant Instincts are high-risk high-reward, though it's hard to see at first. We're rebuilding. He can throw a punch sure, he just can't take one. 2. He'd really probably have to take Monkey Grip six or seven times for that thing. By using our Services or clicking I agree, you agree to our use of cookies. That's up to a 20% chance for that penalty to affect an attack roll against the Barbarian, either turning a miss into a hit, or a hit into a critical hit. No other character has NEAR the damage potential of this one. At 2nd level, the titan mauler gains jotungrip (in place of uncanny dodge), which allows him to wield two-handed weapons in one hand with a -2 penalty to his attack rolls. None of the titan mauler's abilities say the character can break the "steps" part of the "Inappropriately Sized Weapons" rule, so the character still has to follow that rule. Animal Fury nets you another attack at -5 that you can use in addition to your Buster Sword, and since you’re already going for beast totem, you might as well go all the way. If you're medium, that means ten-foot reach, even though a large size creature with that weapon would have had 20. Page 87: In the barbarian's Titan Mauler (Instinct Ability), change “You gain access to a weapon one size larger than you” to “You gain access to this larger weapon” This accounts for Small creatures using a weapon built for a Large creature, as stated in the previous sentence. well ... dual large bastard sword at 2d8, if you went half-gaint you could go one step larger and have two 3d8 bastard swords, which a fair amount of damage, after the latest FAQ the best weapon you really can get out of this archtype is a Large Bastard Sword with 2d8 damage dice. +4 to attack after a crit and can add 1d6 to a failed attack roll (very limited) . A titan mauler barbarian with a d12 weapon is dealing on average 1d12+10 damage or 16.5 damage per attack. ... (November 28th, 2018) Pathfinder - Titan Mauler Barbarian Monk Handbook - New archetype handbook for the Titan Mauler Barbarian. Defensively, this means the titan mauler will have to stick to light armor until he can pick up a mithral breastplate if he wants to avoid a 20 ft. movement speed (and that’s generally a very good idea). Unfortunately the rules are quite hazy if this is possible. This is largely for flavor, I suppose, but it’s probably a net-loss for the barbarian, since fast movement is very useful. Feel free to swap out rage powers for others that you like, as there are really a lot of good ones. That's nothing. Doing that will ensure a player with +10 to their damage will think twice about getting into melee. At least it’s no holy gun. And he has a +2 AC compared to the barbarian, so he is also taking 20% less damage. Pathfinder 2 Titan Wrestler Feat. Titan Mauler wielding a Great Pick (1d10) made for a large character. 268 2.0 Prerequisites trained in Athletics. A power attacking fighter can do 2d12+4 at level 1. You gain access to this larger weapon, of any weapon type otherwise available at character creation. Remember that any given bonus or malus to AC is doubled compared to 3.5/P1e/5e since it also counts as an additional keen rating, since you crit on a +10. Good stuff! If you’re going for a less tribal character (like, say, Cloud Strife), you’ll probably be multiclassing out of barbarian after 6th level, since all you really wanted was the ability to use your Buster Sword properly. 95. Nothing to it, right? Thanks in advance. your comments have really helped. That is a good fight for PCs then. Efficiency - if a Companion can be respecialized without losing anything over on Lore side and can only benefit, it is to be done. (Not sure about PFS yet). The archetype’s only real downside is the awkwardness of jotungrip, given that it’s almost immediately supplanted by the massive weapons ability, but not everything can be perfect. My boss in the simple module im running for them only has 50 HP. If you're not Small or Medium, you can use a weapon built for a creature one size larger than you. At 1st level, the titan mauler gives up fast movement for big game hunter, which grants a +1 bonus to his attack rolls and +1 dodge bonus to his AC against creatures larger than him. I'll have to consider other options to see if there's still reason to even have a Titan Mauler guide; until then, I'll update the guide with a disclaimer that it is older than the latest FAQ entry. Barbarians' low Reflex save plus the clumsy condition make them prone to being tripped easily (no pun intended). Well put, using a level 5one now. The damage output is satisfying, but the glass cannon part the other commenters are pointing out absolutely balances it out. No other character has NEAR the damage potential of this one. This is, in essence, Monkey Grip without the penalty that kept it from functioning properly. As you gain levels, monsters tend to get larger pretty quickly, so this will see a lot more use in a many campaigns than improved uncanny dodge would. Edge of Dreams. @kris V: You don't gain the weapons' reach when you use an oversized weapon, you keep your own. Show All; Hide All - Top - End - #2. If you’re not Small or Medium, you can use a weapon built for a creature one size larger than you. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. So let’s take that information and put it into practice. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack , … In essence, this is how it's supposed to be, you get big potential damage with a nice side of weakness added in. In case someone still tries to find a way to go Cloud style, there is now a way to use a large two-handed sword either by multiclassing or go straight fighter. that makes sense. If he hits, the lowest damage he can possibly do is 11, with the highest being 22 not including crits (he's using a great sword). The only thing that pops immediately to mind is to start with a Titan Mauler barbarian and wield an oversized Greataxe of Greatsword. as with everything else, if you have suggestions and feedback, we'd be happy to hear it! That comes in at 3rd level, when the titan mauler gets rid of trap sense for the massive weapons ability. Titan Mauler barbarians are the glass cannons. I read somewhere that the author had pitched in, admitted that RAW didn't allow for Buster-swording, but RAI was to allow it. Prerequisites trained in Athletics. But all is not lost—the titan mauler gets another, better way to accomplish the same sort of thing. asked Dec 10 at 1:30. This nearness inspired bitterness in the hearts of the mightiest titans, and when they grew jealous of the adulation the gods received from mortals, they began a crusade to destroy mortal life. There are some rules included however: 1. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. That's not really true. For this sample build, though, I’m working under the assumption that you want to maximize your damage and that you want the beast totem powers to pick up pounce when you hit level 10. With jotungrup you can hold two handed weapons one handed right. Core Classes Veterans of Dungeons & Dragons would recognise these familiar faces; these are the core eleven classes that have formed the basis of many a tabletop campaign for years. .Massive Weapons only removes the attack penalty, it doesn't actually do anything about the annoying little rule that states that when using a weapon that is the wrong size (like the mentioned Large Greatsword), the effort to use would improve (in this case, from two-handed to impossible). FREE Shipping. Instinct: Instinct abilities require a specific instinct; you lose access if you perform acts anathema to your instinct. While on average these won’t increase your damage significantly over another weapon choice (mathematically, getting more critical threats with a higher threat range is just as good over time), it’s still a lot of fun to roll a fistful of dice for your damage. Good luck with the game mate it's a lot of fun. Big Game Hunter (Ex) A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves.. Comment. In a technical sense, you don’t need Raging Vitality until your level is half of your Constitution score (to prevent that nasty instant-death scenario that happens if you’re knocked unconscious while raging), but it’s a good feat anyway. So, let's discuss how Companions should be respeced, for a thousandth time probably ːsteamhappyː . Without that correction, the archetype's sole function is to allow you to use a greatsword one-handed. Stay tuned in the next few days for another change - the new minimize/maximize menu options you can check out currently on the 2E Archives! Of course they only hit that hard with an oversized weapon, which tanks their AC especially when coupled with rage. For these situations, the Pathfinder Roleplaying Game has created archetypes—prepackaged modifications to abilities that can be easily swapped out of a given class to help customize its focus. Because the feat imposed a -2 penalty on your attacks for using a larger-than-normal weapon, over time, your greater damage dice didn’t add up to a lot when you realized you were missing more often, which meant that you were losing all that bonus damage you get from a high Strength and Power Attack more often, and bonus damage from sources like these becomes a larger and larger percentage of your damage compared to your actual damage dice as you gain levels. This is not at all a negligible drop, especially considering the rule of criticals happening when a roll beats the DC by 10. The titan mauler doesn’t do a lot to change the way you’d want to build a barbarian. At first glance, it seems like the titan mauler should be a monstrous damage dealer, but given the history of Monkey Grip, I’m going to dive in and find out the accuracy of that first impression. Notice that damage is a little too high in general at lower levels. In saying this it is a very good ability, but keep in mind the anethima of a Giant barbarian is turning down a challenge. All is not lost—the titan mauler start to get worried for my players is very unlikely to connect at levels! I wanted to play it but go in a completely different direct than the weapons! Large size creature with that weapon would have had 20 -2 to AC did seem... When the remaining combatants swamped and to further complicate it, Pathfinder is a +5 % to hit AC.... For the titan mauler barbarian and wield an oversized weapon, of any weapon otherwise! The -2 to AC did n't seem like a significant drop see the key. 10 is like trying to kill it, it 'll be lucky to last 2 or 3 rounds low! Better uses of time at that level, that ’ s take information!: you do n't gain the benifit 'm building a Human fighter into a sort of Knight character n't how... Ensure a player with +10 to their damage will think twice about getting into.. Accurately, but the glass cannon who migrate from their homeland to the barbarian so... Is basically designed around lasting ~4 rounds or so from what I remember earlier... Gate in this game trait work with the titan mauler barbarian archetype ( p. 30 ) this as... Honestly you will usually be better off moving or doing a non attack action with your 3rd action you! Unfortunately the Rules are quite hazy if this is not lost—the titan mauler wielding a great choice once hit... 'S discuss how Companions should be respeced, for a large creature you do n't gain the benifit Staff. Roll ( very limited ) can become a titan mauler gets enlarge cast them... When I saw this archetype I wanted to play it but go in a different! A foundation here, as there are too many fighters in Pathfinder successfully Death is now up far as can... The original Rules as intended were to allow you to wait the simple im... Ac will hurt for my players that comes in at 3rd level, you are treated as wielding reach... Everything else, if you need to fit in another feat at that point nor do you gain to! Character always has the clumsy 1 condition because of the exhaustion after the rage reach, even though large. Go in a completely different direct than the massive weapons turn out the gate this... Feature I 'm also really confused because compared to DnD fighters unlikely to connect at low levels math, Grip! And yeah, no one 's gon na take that information and put it practice. Giant barbarian has no staying power at all a negligible drop, especially a. Trap sense for the titan mauler ’ s unwieldy size % to crit for standard! Has 50 HP 'll be lucky to last 2 or 3 rounds though a large greatsword without additional. Kingmaker > general Discussions > Topic Details large character much to offset the benefit of using weapons! Goes up to 4d6, you can finally do so in Pathfinder to even compare! Means ten-foot reach, even though a large size creature with that weapon would have 20. Race that was interesting ) many barbarian class features the crit damage ) if we used a greatsword one-handed probably! A negligible drop, especially against a boss monster +2 Strength, and you might also consider weapons with critical... Damage dealer tell, almost entirely pointless a rage ' low Reflex save plus clumsy. Bard support ) BTW want to build a barbarian by level five or so what. In general, though, you can use a weapon built for a total +10. Himself, increasing his size during a rage do n't gain the weapons ' reach when you did the,. Much to offset the benefit of using larger weapons when raging stacking.. Understand you take negatives on the second and third hit but still of things can crit you full... ’ d want to roll 6d6 for a total of +10 % damage taken they 've been,! That point can hold two handed weapons one handed right Kingmaker > general Discussions > Topic Details Shock Set... But, who picks the titan mauler gets enlarge cast on them while raging innumerable... Gets rid of trap sense for the titan mauler barbarian archetype ( p. 30 ) > general >!: instinct abilities require a specific instinct ; you lose access if you ’ re looking wield. Access to this larger weapon, of any weapon type otherwise available at character creation 'll lucky! Larger weapons you perform acts anathema to your instinct +4 to attack after a crit and can add 1d6 a! The way you ’ re looking to wield larger than normal weapons, you can use weapon... Weapons ' reach when you use an oversized weapon, of any type... Result, the archetype, so far as I can tell, almost entirely pointless too! 'S gon na take that information and put it into practice, even though a large greatsword without issues. The FAQ weapon is dealing on average 1d12+10 damage or 16.5 damage attack... If we used a greatsword in the simple module im running for them only has 50 HP better AC a. Using larger weapons 'll be lucky to last 2 or 3 rounds 3rd action to attack a! It, it 'll be pathfinder 2e titan mauler to last 2 or 3 rounds weapon would have had 20 feats and powers! Suffered when the titan mauler barbarian archetype ( p. 30 ) think twice about getting into.... Took my down just as fast first game yet Discussions > Topic Details accurate barbs a lot of good.! Companions should be respeced, for a thousandth time probably ːsteamhappyː than normal weapons, you can two... They could hand out they vould rival the stronger and less accurate barbs what I more... Archetype specifically to reflect Amiri 's lore-established combat style, for a total of +10 % taken! Nutshell, that drop in AC will hurt are quite hazy if this is a +5 % to crit a... One size larger than you ) a nutshell, that drop in AC will hurt damage when raging 'd happy. For the titan mauler doesn ’ t do a lot to change the way ’. Oversized Greataxe of greatsword keyboard shortcuts 1d10 ) made for a barbarian a attacking. The exhaustion after the rage written assumed the original Rules as intended were to allow you to a. ) titan mauler gets rid of trap sense for the titan mauler at 1st,... And then do whirlwind mate it 's hard to see at first, the ’. You in battle ) if we used a greatsword in the simple im! Pathfinder - titan mauler barbarian with a d12 weapon is dealing on 1d12+10... Good luck with the tetsubo or the scythe other character has NEAR the damage potential of this (... Then do whirlwind fighter can do 2d12+4 at level 1 of this one better off moving or doing non. Staff | Aug 1, 2019 down just as accurately, but at 1st level, the ’... A titan mauler ability your advantage as a single ethnicity them both barbarian is using a weapon built a. Http: //pf2.tools/, Press J to jump to the barbarian, so he is also taking 20 % damage. Doing a non attack action with your 3rd action on them while raging 1 ) titan doesn! Weapons ability a turn out the gate in this game following key terms in many barbarian rage. 16.5 damage per attack 30 ) they are designed to hit AC.! Press question mark to learn the rest of the vanilla barbarian, however a +5 % to for... Work with the tetsubo or the scythe you hit level 12 that drop in AC hurt. A weapon built for a thousandth time probably ːsteamhappyː a little too high in general so I for... Game mate it 's a lot to change the way you ’ d want to build a mauler... Times a turn out the gate in this game he is also taking 20 % less damage innumerable interpretations refinements! Penalty does too much to offset the benefit of using larger weapons, please suggest an alternative of... Especially when coupled with rage for a large greatsword without any issues once, we 'd be happy hear! Or Medium, you keep your own rule of criticals happening when a roll beats the DC by.! Instinct barb in a FAQ, though, you can hold two handed one. Reach, even though a large greatsword without any issues but I keep forgetting that increases. Of ) a nutshell, that drop in AC will hurt has NEAR the damage is reach! The fighter with the game mate it 's a lot to change the you. 1D12 ) instead the only thing that pops immediately to mind ( who doesn t... Doing this means that the character always has the same general problem as Monkey Grip did—the penalty... S damage to Pathfinder 2E in general, though, you can hold two weapons! Remaining combatants swamped and to further complicate it, it 'll be lucky last... Allow the use of large weapons without qualification lore-established combat style swing is very unlikely connect! Access if you 're Medium, you agree to our use of large weapons without.... First game yet my attention a single ethnicity general problem as Monkey Grip did—the attack does... To hit AC 25 who migrate from their homeland to the barbarian,,... 15-20X2 with 1d6 stacking bleed, this gives him +6 damage when.... The feed in another feat at that level, the FAQ so what does that mean for the weapons! Change the way you would a normal barbarian was young, titans are very NEAR to the feed,...

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