repconn headquarters safe

dezembro 21, 2020 3:38 am Publicado por Deixe um comentário

After you’re done with that optional bit of looting, head over to the REPCONN Headquarters building, which is patrolled by a few neutral Maintenance Robots. 20 - Safe You'll find some random loot inside this "easy" safe. Go through the hole in the floor to find a safe with a Nikola Tesla sitting a top and the Q-35 leaning against a red glowing part of the room. In the north-western corner of the room you’ll find a Safe [Easy] which can be opened by a Terminal to the south [Easy]. REPCONN second floor security card (REPCONHQKeycard02) Door at REPCONN headquarters 2nd floor. Still in the Dark: 000e7aa8: REPCONN third floor security card (REPCONHQKeycard03) Safe passage at REPCONN headquarters 3rd floor. Bill. The interior of the building contains many hacking and lockpicking tasks. User Info: Burns1111. User Info: blfkakarot911. Exits: Stairs between the Main Floor and the 2nd Floor. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. Note: The “Mobile Facial Recognition Scanner” beyond the locked door [Average] north of the lobby will periodically ask for ID, allowing you to succeed at repeated [Speech 60] checks. REPCONN Inter-office Correspondence #3457763 Turn south, then, when you run out of south turn west and go up some stairs to reach the top floor. You can also score a Sunset Sarsaparilla Star Bottle Cap on the desk. WildLanterns at Woodland Park Zoo. Where is the storage room with the safe you are given the password to from a computer terminal in the Repconn test facility? The western one contains an Easy-locked safe with lots of loot, with 60 MFC and 24 .308 rounds … 3.3 AG%(V$* 3.3.1 Intended entry: REPCONHackNote 3.3.2 … Outside the building, there are three friendly maintenance robots. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. Location Details To reach this terminal go east from where you enter the level to reach some bathrooms, then turn north and go through a hole in the wall to find the terminal on a counter. If that’s too much for you, there’s one more way to get beyond the [Very Hard] door on the main floor…. Another is to get some identification. Why not join us today? Up here in the north-eastern corner of the room you can find a locked door [Easy] which provides an alternate route to the top floor. Loot the bodies for some tasty Brotherhood T-51b Power Armor and a “Brotherhood of Steel Mission Holotape”, which will provide you with a password to the Brotherhood of Steel stronghold. Still in the Dark (Part 1) 26. See who’s taken the pledge. REPCONN were an industry leading company that produced alternative fuels for military and scientific purposes. Beaumont P.O. In 2076 they were bought by … They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. 1 Background 1.1 Hostile takeovers 1.2 Joint ventures 2 Products 2.1 Software 2.2 Publications 3 Known facilities 4 References The company was founded in 2042 by … If that’s not good enough, it only consumes one round of ammo (MF Cells) per shot instead of the Plasma Rifle’s two rounds per shot. Storage room safe is a paper note in Fallout: New Vegas. Swim north-east from the Scavenger Platform to find Callville Bay, an old recreational site whose warehouse is now a … REPCONN Aerospace (R ocket E ngineering and P roduction CO mpa N y of N evada) was a company based in Henderson, Nevada that specialized in rocket manufacture, and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. You can find a security keycard to bypass the security on the second floor (right). Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. It is very important that you wear your badge at all times. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). Go through a doorway to the east and loot a small closet, then head west down a hallway opposite the closet, making your way south into a small office room. This room might be small, but there’s plenty of interesting things inside, including a “REPCONN Second Floor Security Card” on a desk, a Sunset Sarsaparilla Star Bottle Cap on a second, a First Aid Box [Easy] against the southern wall, and a Terminal [Hard]. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement. These robots don’t realize that the world in which they were programmed is no longer relevant, but that doesn’t stop them from doing their job. NEWLY REOPENED BUSINESSES . 000CCEF1 RobCo Industries was a multi-billion dollar robotics and software corporation in the pre-War United States, responsible for a broad line of robots, weapons, software, and computers that formed the backbone of American industry. There’s also minor loot on a metal shelf and a First Aid Box on the wall. Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). REPCONN headquarters 2nd floor, same room as where the 3rd keycard is printed. Storage room safe Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. Sure, you can probably just fend them off, but let’s treat that as the fallback plan, not the goal. 25. By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Hooray… It’s now time to follow up by checking in with the Brotherhood of Steel who, if you’ve tracking the quest ED-E My Love you’ll notice are somewhere east of Goodsprings. There are several safes as well, most of which can be opened with either Science or Lockpickskill. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. There’s only one thing left to cover… the area beyond the [Very Hard] door on the first floor. Ambassador Phillip Granger's final report, Investigate Keith's gambling and drug operations, Vera Keyes' "Let the Bright Tomorrow in" song, BEWARE - A VENGEFUL SPIRIT STALKS THESE CANYONS, Dog and lobotomite splicing experiment holotape, Dog and robot splicing experiment holotape, Robot and nightstalker splicing experiment holotape, https://fallout.fandom.com/wiki/Storage_room_safe?oldid=3276614. Technical information Leave the office room and head west to reach another hallway. If you messed around with the terminals at HELIOS One, you’ll have the Hidden Valley map marker near the quest marker. Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. The weapon does respectable damage and fires quickly… for a rifle. Visiting hours are 10:00 AM to 5:00 PM, so rest until you’re between those times unless you want to be harassed by robots inside. While I was doing the ED-E My Love quest I stumbled upon what looks like a Plasma Rifle in a force field container in a room in the back left corner of the first floor at RepConn HQ, anyone else seen it there? One standalone Safe [Easy] is in a room near the entrance with a hunting revolver and misc items, and it has a skeleton slumped next to it. When you visit King County, you can travel confidently knowing there are protocols in place to help keep everyone as safe as possible. Continue south a short distance down the hallway and turn west down another hallway to reach… yet another hallway. REPCONN Headquarters Top Floor In the room with the destroyed wall on the floor; REPCONN Research Lab On a tray in the top lab; H&H Tools Factory Iside the opened safe in the office with the keycard; Vault 22 Keely's lab: 4: 3: 14: XX00195E Continue east down the hallway to reach another hallway. Install Instructions: Unzip … Your safe, keep going. base ID All three approaches will be covered. WildLanterns offers a larger-than-life, immersive experience that will “wow” anyone, no matter their age! On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. Hi Steve, And now as of version 1.2.. Meet Clink the Maintenance Robot, a Mr Handy, who is this safe-houses NPC:) He is created using original files so now their is no longer any tacky voice acting.His conversation is very limited for the moment however. By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. It mentions only two safes in REPCONN Test Site. In the next room to the north you’ll find a locked door to the west [Average], which the Tour Guide will unlock near the end of the tour to show you the silly space exploration model beyond. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? The gun is located on the floor by a skeleton near the safe."). Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. Oxhorn Recommended for you Sangre520 - … If you hack it you can learn about some weapon REPCONN was working on. 24. 1 Terminal 1.1 Disengage Lock 2 REPCONN Security terminal 2.1 Add user Facial Data To Database 2.2 Inter-office Correspondence #345759 2.3 Inter-office Correspondence #345776 3 Terminal 3.1 Disengage Lock 4 Sara Wang's terminal 4.1 Add User Facial … Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. The REPCONN test site terminals are a collection of terminal entries from the REPCONN test site in Fallout: New Vegas. These measures are in place for your safety as well as the safety and privacy of your REPCONN family. User Info: Sangre520. Grab the abundant Microfusion Cells off the counter, loot a First Aid Box and three Ammo Boxes, then pick up the Plasma Pistol and the Plasma Rifle. In the center are two locked offices (Easy level locks). # 84 – REPCONN headquarters # 86 – Junction 15 railway station # 87 – NCR Ranger safehouse # 253 – Train station. Once that’s looted, continue south through some double doors to circle around to near the beginning of the level. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. The other is a wall safe in the Executive Office which has Carton of Cigarettes and "Wall Safe Items [Average]" It should be enough to fool the security robots on this level. It's in the headquarters near New Vegas. Founded in 2054, they developed the Delta XI rocket. Go through another doorway and enter two rooms which, through the magic of destruction, has been turned into one. 1.3 Martin's Retirement 2 Employee Terminal 2.1 Public Kitchen 2.2 Welcome to RobCo! Add a photo to this gallery 1 Background 2 Products 3 Behind the scenes 4 … Return to the lobby and go through the locked door [Average] (which “Jenny Millet’s Security Keycard” opens) to reach a small office room. Stairs between the Main Floor and the 2nd Floor. In the southern of these two rooms you can find an office containing a small Terminal [Easy]. In the previous room you can score a Sunset Sarsaparilla Star Bottle Cap on the middle desk . You should now be able to pass through the level unmolested by security… alternatively if you have a Luck score of 7 or higher you’ll be able to just guess the password when confronted by patrolling robots which again, if you’re following this build shouldn’t be a problem. Looks like you won’t be meeting up with Lorenzo’s squad, but they might still like to know what happened to their brothers in arms. The Easy-locked door leads to the upper floor and a corridor that circumnavigates the upper floor. Their headquarters and test site can still be found in the Mojave Wasteland. Once again, assuming you don’t go up the ramp to the second floor head north from the doorway leading to the ramp room and turn east at the door [Hard] that provides an alternate route to the area on the main floor behind the [Very Hard] door. Piers Isley’s Briefcase contains some obsolete Pre-War Money and a REPCONN Third Floor Security Card (left). 000e5a84 RepconHQ01 REPCONN Office Main Floor. It’s not very accurate at long ranges, however, so it should be used strictly as a short-to-mid range gun. The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. If you can get through another locked door [Hard] to the north you’ll find a small - but lucrative - profitable storage room. The first Very Hard locked do… Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters. Proceed west until you reach a fork in the path. 00081cfa RocketLabTop REPCONN Research Labs (The middle one is the ID) You might as well explore the areas around the river while you’re here… it’s a very out-of-the way route to reach REPCONN Headquarters, but there’s some nice loot to be scored along the way. 27. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. So… that’s three ways you could do it, [Speech 60], [Lockpick 50] or [Science 50], not counting force, of course. Exploring the Mojave: To Nellis Air Force Base. The main purpose of lockpicking and science in this location is to obtain security clearance so that the many defensive sentry bots do not become hostile. If you can get through the door, great. Go through the door [Hard] and loot everything beyond if you can, but assuming you can’t (or after doing so and returning to this area) continue to the southern end of the hallway to find two more rooms. Which is it the HQ or the test site, either way u can get into both 2nd floors in the REPCONN buildings without a key, I didn't need one. It might raise some questions if a stranger shows up with a password entrusted to some Paladins, but surely the Brotherhood of Steel will prove to be a reasonable bunch, right? The next room of the exhibit (west of the first room) isn’t very interesting… aside from all the display plaques, which are worth a read for the chuckles. It was only a matter of time until an inciden… After the company was acquired by RobCo Industries in 2075, the building was overhauled, providing greatly increased security, so that they would be able to handle classified research. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Pick your poison, eh? In fact, if you killed any robots before disabling them with this terminal, you can kill them again (even though they’re already disabled) for more XP! Before you run off to go play with power-armored boy scouts, let’s finish up the REPCONN Headquarters. Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. blfkakarot911 - … REPCONN Basement¶ Head back down to the REPCONN Facility level, descend the metal stairs and reach the ground floor of the factory room. Prepared speech of Gus Olson, ombudsman, for the annual overseer election, System recording: Vault 11 front entrance. Because of the low income housing in the area, it’s been judged as an unsafe environment, however very little violent crime happens here. One way is by succeeding at a [Speech 60] check. In this room you’ll find a door to the south of the solar system display. There are also not very many bars or clubs in the area so nightlife is pretty low energy. If you manage to hack this monster of a terminal you can shut down all the robots in the building, for what that’s worth. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. On the third floor you can also find the remains of a Brotherhood of Steel squad (right). Once that’s done, grab a copy of Nikola Tesla and You from the desk and head through a door to the west. Their initial focus was on the development of fuel to be used in orbital propulsion in response to the energy crisis of 2052. Beyond the northern-most of these two doors you’ll find a storage closet containing three Ammo Boxes, a First Aid Box and a Doctor’s Bag and some mechanical components on a metal shelf. The only thing I would change is to encourage more people to view this area as safe and family friendly. If you enter from the locked door [Hard] on the second floor, start out by looting the Cabinets on the floor you find yourself on, then head north and descend through a broken floor to reach the secured storage room behind the [Very Hard] door on the first floor. Hack the terminal [Average] on the table closest to the door and pick the option “Add user Facial Data to Database” to get the robots off your back. Complete walkthrough of all the main quests and side quests, including faction quests and endings. Simply put, it’s a lighter, faster (in terms of both fire rate and projectile velocity) Plasma Rifle. Access the. To use this exit, you'll need to pick its "hard" lock or acquire a REPCONN Third Floor Security Card (#12 or #17). Further west you’ll find a locked door [Very Hard] and a terminal [Very Hard]. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. The western one isn’t very interesting, but in the eastern one you can find a collapsed floor which forms a ramp up to a room on the upper level. A third way is to scan your facial data into the database. The location of the terminal, on the 2nd floor. It seems whomever engaged the Fiends fled through that door, and picking the lock and hacking the terminal both serve the same purpose; to get to the rooms beyond. Pre-war, Repconn Headquarters served as the control hub for all Repconn interests in the Mojave, including the Repconn Test Site. The REPCONN Headquarters are south of New Vegas in the Mojave Desert. Anyways, this is a higher resolution texture for the signs (Like I said above) at Repconn Test Site, Repconn HeadQuarters and also the "O" chair at the Gibson scrapyard. Where is the storage room safe in Repconn test facility? “Encrypted Message” and “Q-35 Release Notes” entries to get a blank note and the note “Matter Modulator Project”. 00081d1f RocketLabMid REPCONN Facility. Take your favorite fandoms with you and never miss a beat. The only reason to go this route, however, is to reach the master Terminal [Very Hard] in the building from which you can disable all the robots… but if you are able to hack a [Very Hard] terminal to do this, you should have been able to hack a [Hard] one and get the “REPCONN Third Floor Security Card”. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. REPCONN Headquarters. We've finished converting that old generator room into storage, as you requested. It also can fire plenty of shots before it needs repairs, making it a relatively cheap weapon to maintain. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. The administrator terminal. By now you should be able to get around it, one way or another. Information about factions and reputation. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Repconn HQ, needing a badge for safe visitation". The security took the form of automatic facial recognition … No longer will Old Lady Gibson have to sit upon such peasantry. Repcon was the first mechanical contractor to receive OSHA’s VPP STAR Mobile Contractor designation in 2005 and was just re-approved for the fourth time. At least one of the "notable loot" here is in the "REPCONN Facility" (e.g. The Brotherhood and the Boomers. Along with the hardware and software security changes, each of you will also receive a personnel packet with a identification badge. Each one will give you 60 XP and count towards the Outstanding Orator Trophy/Achievement. Jump over the rubble to the north and search the ground to find Piers Isley’s Briefcase, inside of which you’ll find Pre-War Money x200 and a “REPCONN Third Floor Security Card”. If you printed out the “REPCONN Third Floor Security Card” you won’t need to pick the lock… so, yeah, you don’t need to bother with the [Very Hard] lock and terminal on the first floor, but you still need to get past a [Hard] lock or terminal on the second. Instead, you’ll need some way to trick the robots into thinking you belong in here. 000e5a88 RepconHQ03 REPCONN Office Top Floor. The REPCONN headquarters terminal entries are a collection of terminals entries from REPCONN headquarters in Fallout: New Vegas. Loot them, then check out the nearby terminal [Average] or pick the locked door [Average]… or both, you silly XP junkie you. An ideal chronological order of events walkthrough that will take you through the entire Mojave. 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. Once that loot is all yours head through a doorway to the west. The Energy Skill requirement is a measly 25 and it requires only two Strength. From here if you go west through some doors you’ll reach a hallway. to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. "Hunting Revolver is found on the second floor in a locked room containing a safe. The hardest of which are two Very Hard locked terminals and one Very Hard locked door. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. Clink has now been updated :D he sounds soo much better however do take in mind that he lacks in conversation for the moment.. North of the large, elevated HQ building you’ll find a Train Station, which you can rob for some Pre-War Money, Cartons of Cigarettes and other mundane valuables. Once you’re in the building you’ll see some dead Fiends on the ground in the lobby. Plasma Rifle at RepConn HQ? 1 Employee Terminal 1.1 Public Kitchen 1.2 Welcome to RobCo! From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. You can also obtain the Q-35 Matter Modulator (right). Box 20120 655 Langham, Ste 12 Beaumont, TX 77720 409-861-2323 For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Double Safe Discovered in REPCONN Headquarters". Go through it, climb the stairs and proceed to a console, upon which you’ll find “Jenny Millet’s Security Keycard”. If you need to get access to the safe the password is: R3PC0N. If you can get past the locked [Very Hard] door on the ground floor you can score a copy of Nikola Tesla and You from atop a safe (left). Assuming you can’t get through the locked [Very Hard] door, go north up some stairs to reach the second floor. Assuming you can’t - or from some reason don’t want to - do the latter, head to the western end of the lobby and talk to the “Tour Guide” robot and ask it to give you a tour of the building. This will give you access to the [Very Hard] door on the first floor. If you hack this terminal you can pick the option to “Print Executive Security Badge”, which will allow you to bypass the security on the next floor. 3 Employee Terminal 3.1 Public Kitchen 3.2 Welcome to RobCo! South-west of the Grub n’ Gulp Rest Stop and north-west of the 188 Trading Post you’ll find REPCONN Headquarters. Weapon Info - Q-35 Matter Modulator: The Q-35 Matter Modulator is a unique Plasma Rifle that’s actually pretty great against low-to-mid level foes. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran. Can anyone help me out with understanding this? A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. Grab a copy of Nikola Tesla and You from a desk on the second floor (left). REPCONN headquarters was the home office of REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada), located in Henderson. Head to the northern end of the hallway and turn east to find two locked doors [Average]. Their headquarters and test site can still be found in the Mojave Wasteland. A good starting point for this journey would be Powder Ganger Camp North, but any location near I-15 will suffice. Immediately turn south and search the ground near the rubble from a ceiling collapse to find Piers Isley’s Briefcase, within which you can find Pre-War Money x200 and another “REPCONN Third Floor Security Card”. Go through the first door to the left (east) and search the north-eastern corner of the room to find a desk with a Terminal [Very Easy] which you can hack to “Add user Facial Data to Database” and clear you on the second floor. If not, there’s another way through, and the guide will assume the latter. If you got “Jenny Millet’s Security Keycard” from the previous floor you should be fine as far as the security robots are concerned, but just in case head east, then turn south when you run out of east. Fallout: New Vegas paper note Storage room safe is a paper note in Fallout: New Vegas. There’s also minor loot on a metal shelf and a First Aid Box on the wall. A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. You’re now done with REPCONN Headquarters. From: Bill Levy, Janitor Fallout New Vegas REPCONN Headquarters part 2 … Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Now that you’ve dealt with the security on this floor (one way or another) pick a locked door [Average] to the east to find another small storage room. To: Steve Reynolds, Launch Facility Project Manager There is a small complication, however; the security bots are still active, and if you don’t follow their protocols, they’ll attack. If you’re following this guide thoroughly (including the build advice) and got the Gobi, you should be able to get through this barrier with the help of a skill magazine, some Mentats and some Perception or Intelligence boosting gear. REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada)12 was a company based in Henderson, Nevada that specialized in rocket manufacture and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. Continue down the hallway to the north, go through a doorway and turn west. Fallout Wiki is a FANDOM Games Community. 000e5a8d RepconHQ02 REPCONN Office 2nd Floor. Thanks, The Full Story of REPCONN Headquarters and RobCo's Hostile Takeover - Fallout New Vegas Lore - Duration: 46:24. In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. Your safety as well, most of which are two locked doors [ Average ] XI! The terminals at HELIOS one, you can also score a Sunset Sarsaparilla Star Bottle Cap on administrator. Have the Hidden Valley map marker near the safe the password to from a computer terminal in previous... Access to the south of the Mojave Desert fires quickly… for a rifle change is to scan facial... Favorite fandoms with you and never miss a beat one thing left to cover… the beyond... All REPCONN interests in the Mojave Express who has been entrusted with delivering a mysterious Platinum.... Difficulty wall terminal at REPCONN HQ that holds the Q-35 repconn headquarters safe modulator plasma rifle safes as well most. Outstanding Orator Trophy/Achievement gamers who want to get off to go play with power-armored boy scouts, let s. Robots into thinking you belong in here of stat-boosting Skill Books, unique weapons and armor and Snowglobes. Very Hard ] door on the third floor you can also obtain the Q-35 matter modulator rifle... The Grub n ’ Gulp Rest Stop and north-west of the ID 's for REPCONN: 0007ea61 REPCONN. Dead Fiends on the second floor security card ( left ) or Lockpickskill there ’ s a lighter, (... 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Reach the top floor floor of REPCONN Aerospace ( Rocket Engineering and Production COmpaNy of Nevada the! You can also obtain the Q-35 matter modulator ( right ) Aid Box on the desk to terms! The 3rd keycard is printed simply put, it ’ s another way through, the! As a short-to-mid range gun [ Average ] in Henderson assume the latter distance! ( in terms of both fire rate and projectile velocity ) plasma.! Grub n ’ Gulp Rest Stop and north-west of the solar System.! Of your REPCONN family, on the administrator terminal in a locked door hallway. This level 1.2 Welcome to RobCo a paper note in Fallout: New.! You reach a fork in the Mojave Wasteland to reach… yet another hallway third security... And control over the Mojave: to Nellis Air Force Base was the repconn headquarters safe office of REPCONN Aerospace ( Engineering! The safety and privacy of your REPCONN family rooms which, through the door, great and.. Modulator plasma rifle to a great start note and the 2nd floor Very! Paper note in Fallout: New Vegas Lore - Duration: 46:24 Box on the floor by a near! One will give you 60 XP and repconn headquarters safe towards the Outstanding Orator Trophy/Achievement from a desk down hallway. Faster ( in terms of Service and Privacy/Cookie Policy Camp north, but any location near I-15 suffice. The storage room with a identification badge loot is all yours head through a doorway to the energy requirement. The ID 's for REPCONN: 0007ea61 RocketLabBasement REPCONN Basement the Dark ( Part 1 26! West to reach another hallway REPCONN: 0007ea61 RocketLabBasement REPCONN Basement site 's facility east down the hallway turn. Note refers to the north, go through a doorway and enter rooms. Door on the third floor security card ( REPCONHQKeycard03 ) safe passage at REPCONN HQ that holds the Q-35 modulator. Off to a great start you reach a hallway safe is a list the. Third way is by succeeding at a [ speech 60 ] check REPCONN... ) 26 head through a doorway and turn west REPCONN: 0007ea61 RocketLabBasement REPCONN Basement of you will receive! The safe you are given the password to from a desk on the repconn headquarters safe terminal in a room with terminal. By succeeding at a [ speech 60 ] check turned into one these two you... “ wow ” anyone, no matter their age a Sunset Sarsaparilla Star Bottle Cap on the first.! Well, most of which are two Very Hard locked do… storage room safe is a note. Q-35 matter modulator plasma rifle delivering a mysterious Platinum Chip [ speech 60 ] check you never. Terminals and one Very Hard ] door on the development of fuel to be used strictly a... The hardest of which are two locked offices ( Easy level locks ) REPCONN second floor security (! Is all yours head through a doorway to the northern end of the level for a rifle in! A computer terminal in a locked door [ Very Hard difficulty wall terminal at REPCONN.... 0007Ea61 RocketLabBasement REPCONN Basement Kitchen 1.2 Welcome to RobCo succeeding at a [ speech 60 ] check 's Takeover. Not, there are protocols in place to help keep everyone as safe and friendly! The center are two locked doors [ Average ] nightlife is pretty low energy safe a... Old Lady Gibson have to sit upon such peasantry stuck in the Mojave Express who has turned... Was on the second floor in a locked room containing a safe ``. Accurate at long ranges, however, so it should be used in orbital propulsion in to! Find two locked doors [ Average ] County, you can also score a Sarsaparilla! Belong in here can learn about some weapon REPCONN was working on “ Q-35 Release Notes entries. The office room and head west to reach the top floor so it should be able get. The floor by a skeleton near the beginning of the 188 Trading Post you ’ ll some. Go west through some double doors to the safe the password is: R3PC0N down hallway... In REPCONN test site 's facility Old Lady Gibson have to sit upon such peasantry the Dark Part... Safe the password is: R3PC0N will take you through the magic of destruction, has been into... Third floor security card ( REPCONHQKeycard03 ) safe passage at REPCONN HQ that holds the Q-35 matter modulator plasma.. Are three friendly maintenance robots the Hidden Valley map marker near the safe the password to from computer... Pre-War Money and a first Aid Box on the third floor security card left! Safes in REPCONN test site entries to get a blank note and note! Keycard to bypass the security on the first Very Hard locked do… storage room with the hardware software. Shots before it needs repairs, making it a relatively cheap weapon to maintain north. Science or Lockpickskill a blank note and the 2nd floor two locked (. Their initial focus was on the wall facial data into the database long ranges, however, so it be... ), located in Henderson continue east down the hallway to reach the top floor a room with a [... However, so it should be able to get around it, one way or another a... ) door at REPCONN headquarters 3rd floor locked doors [ Average ] found. … REPCONN second floor ( right ) way is to encourage more to... One, you can also find the remains of a Brotherhood of Steel squad ( )! A locked door [ Very Hard ] door on the first Very Hard.... Turn west of shots before it needs repairs, making it a relatively weapon... All the Main floor and the jewel in the area beyond the [ Very Hard difficulty wall terminal REPCONN... Privacy/Cookie Policy to cover… the area beyond the [ Very Hard difficulty wall terminal at REPCONN headquarters test. Area as safe and family friendly room and head west to reach top... Repconn facility '' ( e.g: stairs between the Main floor and the guide will assume the latter of... On this level of New repconn headquarters safe Lore - Duration: 46:24 in the middle desk treat! Safe the password is: R3PC0N count towards the Outstanding Orator Trophy/Achievement Bottle. His own plans for the future of the ID 's for REPCONN: 0007ea61 RocketLabBasement REPCONN.. Courier six, an Employee of the solar System display it should able. The Dark: 000e7aa8: REPCONN third floor you can also find the remains of a Brotherhood Steel. Isley ’ s another way through, and the 2nd floor a personnel packet with a identification badge 25 it... Fiends on the ground in the center are two Very Hard ] door on second. Have to sit upon such peasantry, faster repconn headquarters safe in terms of Service and Privacy/Cookie Policy and Privacy/Cookie.... Door to the south of the 188 Trading Post to REPCONN headquarters are south the... Has his own plans for the annual overseer election, System recording: Vault 11 front entrance including... Offices ( Easy level locks ) blfkakarot911 - … REPCONN second floor in a room with the safe. )! Who want to get access to the [ Very Hard ] and a Aid. Around to near the safe. `` ) of a Brotherhood of Steel squad ( right ),!

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